![]() ![]() I can say I'm embarrassed at the way I handled the first case in which my work was copied, but when it's your own work, emotions run high, and you tend to lose much of the objectivity that you might pride yourself in. In a way I am more involved, but what this has done is to give me more room to evaluate my own behaviour and stance regarding IP infringement. ![]() Having been a victim of theft myself, as well as an employee of Glam World, one might think that my emotions might be more conflicted on the issue than those of a more impartial observer who's never had to deal with this sort of crisis on a personal level. While I've been largely keeping out of the current mess involving SCD, Danae Kotsi and Minnu - I have no taste for drama, and it's only when I can't help but comment on the fracas that I do - I felt i had to write a personal post as this is an issue that people in SL have always felt strongly about. And don't forget to have fun.if that's what you came here for. Playing it as a game does not imply a lack of respect for the players inside it. So, please, don't demean gamers, people who play SL as a game, or other games or platforms in an attempt to make SL look better, more important, or to justify the use of your time on it. This could also be because much of the playerbase of SL is older and the concept of online games as bonding activities and "serious" leisure time is one that younger people have an easier time grasping. Given that this is an age where gamers have become a majority, and the power games have in shaping popular culture and opinion (so much so that Rock the Vote facilitated Xbox voter registrations) it seems a little bit much to be infuriated that your favourite pastime's being called an online game. Calling SL a game implies that I'm wasting my time.Ĭalling SL a game implies that one treats his fellow players as game NPCs and implies a lack of respect to other people in it.īoth seem to be hasty assumptions, especially given that the magic of SL lies in how it can offer different people different experiences. Games are relatively unimportant and ranked with simple amusements. So, these seem to be the core reasons/beliefs that drive people to vehemently protest SL being called a game: What IS new is how mainstream and populous SL has become, and the degree of realism we can imbue in-game creations with. What SL offers us is a step up, but the concepts are not new, at all. The technology was primitive and the visuals extremely rough, but it was there. ![]() Sound familiar? This was all back in 1997, in a world which was based on Neal Stephenson's Snow Crash no less. The opportunity to get a virtual job, earn Cit圜ash and become a respected citizen of a large intergalactic online community.The Black Sun Club where you can dance in 3D and listen to your favorite tunes.Awesome movie theaters and music concerts.Interesting Clubs with 3D Clubhouses to join or start your own.Customizable bodies to use in the 3D worlds.The Cybertown shopping malls and Flea Markets where you can buy, sell or trade cool 3D objects for your home.You can invite your friends over to hang out, chat and party - all in full 3D! A private 3D VR (virtual reality) home with your own personal chat, inbox, message board and free e-mail.One other disturbing thing I've observed is that far too many SLers keep sneering/looking down at gamers and other platforms, believing it to be utterly revolutionary in terms of virtual worlds. ![]() But that doesn't bar the use of "game," in the meaningful sense of the term, to describe it for some people who use it as such. Go ahead and call it a virtual world/creative learning platform if you want, which it is, too. It can be a game to some and another life to others. I've listed those of them that some players have been browbeating people like myself with their opinions as to what SL should be called. I've discussed this at length with many of my closest friends and acquaintances from SL, and come up with a number of observations on the reasons some residents come up with to counter the "SL is a game" argument. But I was surprised at the vehemence of several residents who began reacting violently to the use of "game" to describe SL, and even more so at the arguments they'd lobby - most illogical and way off-base - at players who didn't mind using that term at all. I've also never really given this much of my time, as it didn't really seem all that important. Not really different from any other MMO I've played in terms of the social aspect, and as a whole it was actually easier at times to deal with the residents of such MMOs as L2. The reason? I spent most of my time outfitting my avatar and having fun while interacting with different social groups. First off, let me state that all along I've considered myself to be playing a game whenever I was using SL for casual purposes. ![]()
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